Post by Lord Zasham on Jun 7, 2013 6:38:10 GMT -5
The purchasable items of Dragon Ball Awakening which will help you through your New Beginnings.
Training Weights - 3,000z - These weights are you standard training weights. They increase your PL bonus by 30% if you keep them on during your training sessions or during a fight. At 100k base their effectiveness drops to 15% and at 200k base their effectiveness drops to 0%.(Note: While worn these weights limit you to 75% of your full power in any form you may have. If over 100k base you will only limited to 87.5% of your power. In order for the bonus to be in effect physical activity must occur.)
Heavy Training Weights - 6,000z - These weights are quite heavier than standard training weights. They increase your PL bonus by 60% if you keep them on during your training sessions or during a fight. At 100k base their effectiveness drops to 30% and at 200k base their effectiveness drops to 15%.(Note: While worn these weights limit you to 50% of your full power in any form you may have. If over 100k base you will only be limited to 75% of your power. In order for the bonus to be in effect physical activity must occur.)
Saiba Bottle - 2,000z - A special bottle with an interesting liquid inside with nurtures saibamen whilst in seed form. This inauspicious bottle allows the user to travel with more than one saibamen at a time. (They will not cost money to accompany you in public transport and will not take up seats on a ship whilst stored in the bottle).
Senzu Bean(s)* - 3,000z each - These magical beans are able to restore you Ki and heal your body from damage you have taken. Repeated usage offers a diminishing return effect. (Meaning multiple beans in a fight are less and less effective.)
Senzu Pouch - 3,000z - A mystical pouch which protects the owner's senzu beans and allows them to carry more than one at a time (max 3). Enchanted by a sorcerer, while the bag can be destroyed all one has to do is simply reach in a pocket and they will find the bag, and its contents, unharmed. (Disclaimer: Always wear clothes as the spell on the pouch can be quite... Pervasive.) [Gives a 25% discount off senzu beans.]
Artificial Limb - 1,000z If a player has lost an appendage through combat or other means they may have an artificial limb take its place. The limb may look however you please, but extra features will require the use of technique slots. An artificial limb is just as durable and flexible as the organic one it is replacing.(Note: If the limb you are looking to replace was lost in a saga thread it is only 750z to replace it.)
Space Pod (One person vessel) - 2,000z - This space pod is able to travel between planets in 24 hours.
Standard Spaceship (Two people vessel) - 4,000z - This spaceship is able to travel between planets in 12 hours and is large enough to install a Gravity Chamber and Simulator.
Deluxe Spaceship (Four Person Vessel) - 8,000z - This spaceship is able to travel between planets in 12 hours and is large enough to install a Gravity Chamber and Simulator.
Elegant Spaceship (Eight Person Vessel) - 12,000z - This spaceship is able to travel between planets in 12 hours and is large enough to install a Gravity Chamber and Simulator.
Nitrous Fuel (cuts travel time in half) - 1,000z - When used this fuel cuts the travel time of your space vehicle in half. (Limit:1)
Planet - 16,000z - Gives the purchaser a planet which they will rule over in a way of their choosing. Must follow certain criteria detailed in the Rules board. Provides a 60% bonus to all of the owner's power level and zeni threads taking place on the planet (excluding gravity threads). After approval a board (and sub boards) will be made for your planet. If a there is a sole ruler then they receive the ability to learn a custom monarch move. If there are multiple rulers then the purchasers gain the ability to learn an additional custom master move each and split the bonus.
Multiverse Crystal - 750z - Mysterious shards of a gem which appear seemingly at random. One may find it when searching a pocket or opening a drawer, or it may simply appear before you; activating the moment you touch it. They've even been known to show up in clusters before small group before. Allows user to do one thread in another universe or dimension once a month for increased gains. Can do in groups but all must have purchased a shard in the item shop (Include universe "number" in parenthesis in thread title, and post in Multiverse Threads subboard in Training Threads).
Scouter - 2,000z - This device is able to detect the Power Level of others to an exact number. For all intents and purposes it is just as effective as Advances Ki Sensing although it can be destroyed.
Intragalactic Radio (Transceiver)- 750z(credit to Ethan) - This device comes in two components and enables the operator to transmit and receive on both standard radio and Scouter frequencies. The first component is the Signal Generator and is built from the communications components of a Scouter with some Earth tech to fill in the gaps. It is contained within a convenient form factor, approximately the size of a walkie-talkie. The Signal Generator is a stand alone and fully functional component, allowing radio communication across short distances and Scouter communication to anywhere on the planet. It is even capable of broadcasting a video signal when one is piped in. While it does not have the power alone to transmit into space on either set of frequencies, it can receive them.
The second component is the Signal Amp, built entirely out of Earth tech and approximately the size of a toaster, the Amp is used to boost the power of the Signal Generator to enable radio communication across the planet and to nearby celestial objects (Moons, space stations, etc.) and Scouter communication across the galaxy. The Amp is just that, a simple, high powered amplifier using electromagnetically, robust, vacuum tube construction. It is not capable of coherent transmission on it’s own and requires a Signal Generator to be plugged into it to do anything more then transmit a carrier wave. The Signal Amp is by far the simplest component of the radio set and can be easily replaced or repaired if damaged, making it expendable if carrying a toaster around isn’t convenient.
Both units contain their own power storage cells enabling portability and can be charged from almost any source including a deployable solar panel on the rear face of the Amp and a smaller solar cell on the top face of the Generator. Both units however take several days to charge fully from their solar cells.
(In short this device can broadcast a signal or link up with another device of the same make or a scouter.)
I.E.B.(Infinite Energy Blades) – 1,000z(credit to Frigid) – There are certain characters who lack the ability to utilize Ki in the traditional way, this item may be something for them. Though there are a few answers out there for these characters, the I.E.B. is one of the most practical ones. Formed with state-of-the-art metals, the I.E.B. is built for any warrior to use comfortable, and can be equipped on the wrists, ankles and even the tail. In appearance the I.E.B. looks much like a watch, and can come in an array of colors based on the users preference. A dark, round crystal is positioned in the center of the smooth metal bracelet, where energy is amplified from the user. The drain is so slight that the user should not experience any kind of discomfort and it will not noticeable draw on their stamina. This blade(ax or whatever sort of weapon you might like) is strong enough to match almost any traditional weapon or even that of a Ki Blade. The downside is that the bracelet part is not indestructible, so a mishap could lead to the loss of this item. In terms of strength the blade itself is comparable to its wielder's strength, following the rules for techniques on the site
Simulator - 3,000z - This machine is able to replicate any fighter you have met in character and adjust their power level according to your request. This may also be used to create opponents of your own, allowing you to train through countless scenarios. Using this in your training thread provides you with the same PL bonus that fighting against a player provides.
Simulator 2.0 – 1,500z (Upgrade)(Credit to Model Zero) – Getting bored of training in that same old white room or running off on some adventure but not getting to use that fancy gravity chamber you have? Then this upgrade is for you. For a small fee players can now upgrade their simulator to this newest version. Simulator 2.0 allows you to travel from various settings while within it. You could go for a jog around the world, enjoying the scenery as you go or battle foes across the continents, the choice is yours. Basically this upgrade allows you to go on a simulated adventure/mission while still gaining the bonuses from using a simulator and gravity chamber! I think it’s well worth the extra coin!
100x Gravity Chamber - 2,000z
200x Gravity Chamber - 4,000z
300x Gravity Chamber - 6,000z
400x Gravity Chamber - 8,000z
500x Gravity Chamber - 10,000z
Gravity Training Rules and Mods
(Spaceships and Gravity Chambers may be upgraded by paying the difference.)
(*You cannot sell the senzu bean in your starter package)
Training Weights - 3,000z - These weights are you standard training weights. They increase your PL bonus by 30% if you keep them on during your training sessions or during a fight. At 100k base their effectiveness drops to 15% and at 200k base their effectiveness drops to 0%.(Note: While worn these weights limit you to 75% of your full power in any form you may have. If over 100k base you will only limited to 87.5% of your power. In order for the bonus to be in effect physical activity must occur.)
Heavy Training Weights - 6,000z - These weights are quite heavier than standard training weights. They increase your PL bonus by 60% if you keep them on during your training sessions or during a fight. At 100k base their effectiveness drops to 30% and at 200k base their effectiveness drops to 15%.(Note: While worn these weights limit you to 50% of your full power in any form you may have. If over 100k base you will only be limited to 75% of your power. In order for the bonus to be in effect physical activity must occur.)
Saiba Bottle - 2,000z - A special bottle with an interesting liquid inside with nurtures saibamen whilst in seed form. This inauspicious bottle allows the user to travel with more than one saibamen at a time. (They will not cost money to accompany you in public transport and will not take up seats on a ship whilst stored in the bottle).
Senzu Bean(s)* - 3,000z each - These magical beans are able to restore you Ki and heal your body from damage you have taken. Repeated usage offers a diminishing return effect. (Meaning multiple beans in a fight are less and less effective.)
Senzu Pouch - 3,000z - A mystical pouch which protects the owner's senzu beans and allows them to carry more than one at a time (max 3). Enchanted by a sorcerer, while the bag can be destroyed all one has to do is simply reach in a pocket and they will find the bag, and its contents, unharmed. (Disclaimer: Always wear clothes as the spell on the pouch can be quite... Pervasive.) [Gives a 25% discount off senzu beans.]
Artificial Limb - 1,000z If a player has lost an appendage through combat or other means they may have an artificial limb take its place. The limb may look however you please, but extra features will require the use of technique slots. An artificial limb is just as durable and flexible as the organic one it is replacing.(Note: If the limb you are looking to replace was lost in a saga thread it is only 750z to replace it.)
Space Pod (One person vessel) - 2,000z - This space pod is able to travel between planets in 24 hours.
Standard Spaceship (Two people vessel) - 4,000z - This spaceship is able to travel between planets in 12 hours and is large enough to install a Gravity Chamber and Simulator.
Deluxe Spaceship (Four Person Vessel) - 8,000z - This spaceship is able to travel between planets in 12 hours and is large enough to install a Gravity Chamber and Simulator.
Elegant Spaceship (Eight Person Vessel) - 12,000z - This spaceship is able to travel between planets in 12 hours and is large enough to install a Gravity Chamber and Simulator.
Nitrous Fuel (cuts travel time in half) - 1,000z - When used this fuel cuts the travel time of your space vehicle in half. (Limit:1)
Planet - 16,000z - Gives the purchaser a planet which they will rule over in a way of their choosing. Must follow certain criteria detailed in the Rules board. Provides a 60% bonus to all of the owner's power level and zeni threads taking place on the planet (excluding gravity threads). After approval a board (and sub boards) will be made for your planet. If a there is a sole ruler then they receive the ability to learn a custom monarch move. If there are multiple rulers then the purchasers gain the ability to learn an additional custom master move each and split the bonus.
Multiverse Crystal - 750z - Mysterious shards of a gem which appear seemingly at random. One may find it when searching a pocket or opening a drawer, or it may simply appear before you; activating the moment you touch it. They've even been known to show up in clusters before small group before. Allows user to do one thread in another universe or dimension once a month for increased gains. Can do in groups but all must have purchased a shard in the item shop (Include universe "number" in parenthesis in thread title, and post in Multiverse Threads subboard in Training Threads).
Scouter - 2,000z - This device is able to detect the Power Level of others to an exact number. For all intents and purposes it is just as effective as Advances Ki Sensing although it can be destroyed.
Intragalactic Radio (Transceiver)- 750z(credit to Ethan) - This device comes in two components and enables the operator to transmit and receive on both standard radio and Scouter frequencies. The first component is the Signal Generator and is built from the communications components of a Scouter with some Earth tech to fill in the gaps. It is contained within a convenient form factor, approximately the size of a walkie-talkie. The Signal Generator is a stand alone and fully functional component, allowing radio communication across short distances and Scouter communication to anywhere on the planet. It is even capable of broadcasting a video signal when one is piped in. While it does not have the power alone to transmit into space on either set of frequencies, it can receive them.
The second component is the Signal Amp, built entirely out of Earth tech and approximately the size of a toaster, the Amp is used to boost the power of the Signal Generator to enable radio communication across the planet and to nearby celestial objects (Moons, space stations, etc.) and Scouter communication across the galaxy. The Amp is just that, a simple, high powered amplifier using electromagnetically, robust, vacuum tube construction. It is not capable of coherent transmission on it’s own and requires a Signal Generator to be plugged into it to do anything more then transmit a carrier wave. The Signal Amp is by far the simplest component of the radio set and can be easily replaced or repaired if damaged, making it expendable if carrying a toaster around isn’t convenient.
Both units contain their own power storage cells enabling portability and can be charged from almost any source including a deployable solar panel on the rear face of the Amp and a smaller solar cell on the top face of the Generator. Both units however take several days to charge fully from their solar cells.
(In short this device can broadcast a signal or link up with another device of the same make or a scouter.)
I.E.B.(Infinite Energy Blades) – 1,000z(credit to Frigid) – There are certain characters who lack the ability to utilize Ki in the traditional way, this item may be something for them. Though there are a few answers out there for these characters, the I.E.B. is one of the most practical ones. Formed with state-of-the-art metals, the I.E.B. is built for any warrior to use comfortable, and can be equipped on the wrists, ankles and even the tail. In appearance the I.E.B. looks much like a watch, and can come in an array of colors based on the users preference. A dark, round crystal is positioned in the center of the smooth metal bracelet, where energy is amplified from the user. The drain is so slight that the user should not experience any kind of discomfort and it will not noticeable draw on their stamina. This blade(ax or whatever sort of weapon you might like) is strong enough to match almost any traditional weapon or even that of a Ki Blade. The downside is that the bracelet part is not indestructible, so a mishap could lead to the loss of this item. In terms of strength the blade itself is comparable to its wielder's strength, following the rules for techniques on the site
Simulator - 3,000z - This machine is able to replicate any fighter you have met in character and adjust their power level according to your request. This may also be used to create opponents of your own, allowing you to train through countless scenarios. Using this in your training thread provides you with the same PL bonus that fighting against a player provides.
Simulator 2.0 – 1,500z (Upgrade)(Credit to Model Zero) – Getting bored of training in that same old white room or running off on some adventure but not getting to use that fancy gravity chamber you have? Then this upgrade is for you. For a small fee players can now upgrade their simulator to this newest version. Simulator 2.0 allows you to travel from various settings while within it. You could go for a jog around the world, enjoying the scenery as you go or battle foes across the continents, the choice is yours. Basically this upgrade allows you to go on a simulated adventure/mission while still gaining the bonuses from using a simulator and gravity chamber! I think it’s well worth the extra coin!
100x Gravity Chamber - 2,000z
200x Gravity Chamber - 4,000z
300x Gravity Chamber - 6,000z
400x Gravity Chamber - 8,000z
500x Gravity Chamber - 10,000z
Gravity Training Rules and Mods
(Spaceships and Gravity Chambers may be upgraded by paying the difference.)
(*You cannot sell the senzu bean in your starter package)