Post by Saito Kito on Feb 4, 2014 16:43:54 GMT -5
:Name:
Saito Kito (Kit)
:Race:
Human
:Gender:
Male
:Age:
27
:Aura color:
Clear
:Appearance:
:Racial Traits:
Power Suppression
Moves every 4000 PL
:Techniques:
[/u]Saito Kito (Kit)
:Race:
Human
:Gender:
Male
:Age:
27
:Aura color:
Clear
:Appearance:
:Racial Traits:
Power Suppression
Moves every 4000 PL
:Techniques:
[/b]
Righteous Fist
A one time super attack that Kit uses only when his body and mind are pushed to the limit either emotionally or physically. This single punch causes double the damage of a regular strike and is powered by his Ki. UPDATE: Now that Saito understands Ki, he can use this attack in a lesser manner as well. In this lesser attack it deals less damage at the return of requiring much less Ki.
Animal Communication
The ability to read the emotions and thoughts of animals. Kit can speak and be understood instantly by any animal that is not feral or artificially made. He can also communicate information to them, or receive information from them. Animals may be inclined to fight at his side.
Spirit Gun
(Yes, credit to Yu Yu Hakusho) This attack is a copy cat technique of the Dodompa. There are two significant differences to the attack, the first being that it is Teal/Blue in color. The second being that there is a strict limitation to how often this attack can be fired. A user can only fire the Spirit Gun once for every five thousand PL they possess. After that the energy is not obtainable until the next fight, or a sizable break takes place. This also limits the number of charges. One charge for every five thousand PL
Spirit Shotgun
By honing the power of five spirit gun bullets at once, Kit can fire a much stronger version of the single blast attack. This attack is inaccurate and the bullets span the entire length of his hand and then spread out. A direct hit can be applied to someone within ten feet of the blast, but beyond that it is unlikely all five bullets will make contact due to the scatter. Each bullet follows the 5k expectation from the first attack.
This attack does not count as the Spirit gun being charged five times. Each blast is seperate. Thus all five of these would still not equal one spirit gun charged five times.
(4000)
Ki Dash
Using his own Ki the user is able to multiply their physical sprint significantly. The user can run several miles a minute depending on their Power Level. The attack can also be used in short bursts to replicate a similar effect to the Zanzoken, although generally in a single direction. Overuse results in fatigue, nausea, cramping, and locking of Ki energy. Kit specifically can use one short burst per 10 thousand PL he has.
(8000)
Flight
Saito has developed the ability of flight.
(12,000)
Spiritual Integration Level 1 Spirit Redirection
Using the palms of his hands the user is able to redirect on coming Ki and physical attacks. These attacks are not blocked, but instead moved to a new direction and executed from there. Any attack at a lower level than Kit’s power level is able to be redirected however larger attacks require considerably more effort and will have a physical effect on the user such as being pushed back or even suffering injury to the hands and arms. Using the attack repeatedly will eventually result in failure as it takes excellent focus to pull off a redirection.
(16,000)
(Ki Armor)
The user creates a thin layer of Ki around his body that absorbs 50% of an attacks damage. This works well against smaller attacks such as punches, kicks, and basic Ki blasts, but against a signature attack will shatter if forced to withstand it. The armor is incredibly resilient and so it can take many hits before being destroyed especially due to its ineffectiveness at guarding half of an attack. As it is struck it will slowly begin to crack, eventually shattering like glass.
The armor shatters instantly if directly impacted by someone more than 80% of the users power, and requires a two post cooldown before activation can occur again after shattering.
[/ul]
(20,000)
(Wings Flurry)
This combination of strikes is of a physical nature. It is a powerful combo that is dependent on the first strike. If the warrior can make physical contact with the first hit, the combo will be successful. First the user throws their knee forward. If the knee makes contact, or is blocked with a body part, the move is successful and is followed by a swift and powerful gravity defying flip that lands them behind the opponent. From there the sole of his heel will make contact with the opponents back. This kick is powered with ki, and creates 5-25 yards of distance between the two combatants. NOTE: This is not an auto hit move, however if the knee is blocked or hit, the opponent should be considerate of the user’s technique. This is like an energy blast and the entire combination should be considered. Repetition of this attack on the same opponent in the same battle is impossible as the element of surprise would be lost
(24,000)
Spirit Revolvers
Each of Saito’s hands holds six rounds, much like a six shooter revolver. The attack is a rapid fire blast of 12 shots, six from each hand. The small beads of energy are perfect for breaking down armor or taking out weaker opponents as they act as a bullet would. Against stronger opponents each bullet will do minor damage much like a punch or kick. All six rounds combined equal the same strength of one spirit gun, and so the attack takes about 10k to produce. It can be repeated so long as Saito has the energy to continue, however a one post cool down is required between each clip being used. This limits him to 12 bullets every other post.
(28,000)
Spiritual Integration Level 2: 360 Degree's of Vision
(Custom Master Technique)
Following his training with Kaladar, Saito can now tap into his spiritual energy and combine it with his ability to sense life energy. This allows him to see the outlines of any living creature without the need for site. This works incombat but is limited to 50 yards of distance (In other words he cannot physically see what is happening across the world.) This is an upgrade to his regular Ki sensing and allows him to more accurately depict where attacks are coming from, and how powerful they are. Any creature with a life signature can now be sensed. This technique trumps any non master Ki suppression.
(32,000)
Taiyoken
(Learned Master Technique)
Using the powerful rays of the sun and his own Ki, Saito can temporarily blind his opponent.
(36,000)
Portal Operational Shield Emulator (P.O.S.E)
(Custom Master Technique)
Developed by the Farthen race before their destruction. This chip enters the body through the Ki energy and can create small shields to fit any situation. Saito can create two shields before requiring a recharge. So long as Saito is above 65% of the opponents power, these shields are capable of taking any hit, but shatter upon contact. Once shattered Saito must wait four posts before using them again. He can use one shield per post, the cooldown begins immediately after the first shield is used. These shields materialize anywhere within Saito's line of site (which includes his 360 degrees of vision so long as the opponent is using ki based attacks)
(40,000)
Holy Blaze
This is a standard technique in which Saito lights his body ablaze. His entire body catches fire enhancing his physical attacks and his defenses. If an opponent touches Saito while he is ablaze they will be severely burned. Saito can opt to fire off the flames in the form of a fire ball to launch at the opponent. This attack requires an equal cooldown to the number of posts it was used on his body. If he uses it for 2 posts he has a 2 post cooldown. Firing the attack as a ball adds an additional cooldown post.
Saito cannot hold the flames for more than five posts.
(44,000)
Kikoho
(Learned Master Technique)
The Tri-Beam. Using his own Life Force energy, Saito is able to fire a superior triangular attack. Repetition of this attack will cause a physical weakness within Saito. Because of the Life Force used this Master Technique trumps all other Masters of similar PL, and is just below a Monarch level technique.
(48,000)
(Open Slot)
(52,000)
(Open Slot)
(56,000)
(Open Slot)
(60,000)
(Open Slot)
(64,000)
(Open Slot)
(68,000)
(Open Slot)
(72,000)
(Open Slot)
(76,000)
(Open Slot)
(80,000)
(Open Slot)
Transformations
Focus State: In this transformation, Kit's muscles grow significantly. His hair frizzes as though filled with static and his eyes turn a Gold color to match his Hair. All of his perceptive senses are heightened and he is at double his normal power level. X2
Phoenix of Blue and Gold: In this state Saito's body becomes riddled with a blue and gold pattern. His hair shines a brighter gold color and has deep blue tips. His skin is covered in a thin layer of blue and gold coloring, and his arms droop wtih small feathers. His nails grow in length as if claws. His eyes and mouth are both surrounded by gold, followed by blue. His missing eye is replaced with a pure black birds eye. In this state he is more aggressive and arrogant. It multiplies is power by X10
(Human Traits)
Power Suppression
:Starting Planet:Earth
:History:
Raised in the conservative mountain lifestyle, Saito Kito was born as one of the many children of master Jin. You haven't heard of master Jin? Well that's rather surprising. Go through your old news paper collection back about forty years ago and his name is all you will see. Jintoku Masamune was one of...no...no he was the greatest martial artist the world had ever seen, well at least since Mr. Satan. He had all the ladies, and millions of zeni worth of brand name products. Men were lining up to kiss his feet and woman to suck his carpets dry with their vacuum's...because he wanted a housewife to clean. The fame got to Jintoku's head, so much so that he genuinly began to believe that he was the only man alive worthy of training the next generation of fighters. He began taking it upon himself to personally challenge and dismantle the schools around him. Unfortunately his unorthodox methods caused him to alienate his fan base rather than improve it.
Eventually the man was so mentally unstable he determined that the world was in grave danger! Why? Because there was only one of him. Yes even master Jin recognized his own steaming imperfection, mortality. He set out on a quest to clone himself. Yet again however his paranoia set in and he determined that having more than one Jintoku Masamune would cause the fabric of space and time to collapse in on itself. The only logical thing to do was to have a son, and raise that son to kick as much ass as he did. And so Jin used what fame he had left to get laid. A lot.
No, you don't seem to understand. Jintoku Masamune may very well have set the record for bastard conceptions because within three years he had over four hundred children. Alright that part might be legend, but accurately to date Jintoku Masamune has one hundred and twenty two children.
Saito Kito was number two.
How does a man successfully breed and raise more children than the state of Wyoming you ask? Well for starters he left the grid. Using what was once his training academy as a government free hideout. His wives would care for the enourmous number of children, and he would hunt, train, and do the other things super humans could to survive. Ultimately the scandal became so large that his school was banned from the World Martial Arts Organization, thus ruining his plan to train hundreds of mini jin's.
The process however had already been started, and now deep in the mountains, exiled from the rest of humanity was a school, boasting over one hundred students, all of which shared one crazy thing in common. Their father.
Is this story difficult to believe? Perhaps. But a 27 year old Kit was living proof of this legend, although he was not fully aware of the intimate details of his father's outrageous insanity. His concern stayed only in one thing...why couldn't they compete. As the top of his brothers and sisters Kit found it unfair that the family had been banned. He of course had been told it was tax related, but Saito was not convinced. Now the boy would do something unheard of...he would leave the mountains. Yes you heard it here first. The spawn of Jintoku Masamune would be leaving the only life he has ever known to fight for his fathers honor. What he would learn however will be...well...lets not spoil it for him.
Saito is a highly conservative male. He believes heavily in family and honor. He refuses to cheat, lie, or steal in order to get his way, and to this date has never killed a man.
:Relationships:Ethan Snow: Ethan is Kit's younger brother. Though Kit has many brothers, Ethan is the only one to have followed him out of the compound. Saito is protective of Ethan and feels responsible for his safety and well being. The boys get along similarly to how a father and son would, however the fact that they are brothers makes for a more sibling like dialogue at times.
Anri: Anri approached Saito's dojo and shook up his perspective on aliens. He explained that Kit was still weak, and then proved it in a spar that Kit did lose rather quickly. The alien seemed nice enough and even offered pointers to Kit, accepting a rematch in the future stating that in the next fight he would hold nothing back.
Fuhrer King Buraddori: Having met the Fuhrer towards the end of his fight with Kemuri, Saito has gotten to know the man through training with his Katana, and has even picked up a bit of political knowledge. Saito trusts the Fuhrer and is likely to obey his commands.
Kurosunai Muzai: (Not roleplayed out) Saito met Kurosunai through the Fuhrer and the battle with Tundra. Kuro's assistance against the Icer has given Saito a higher opinion of him. He is still wary of the politician.
Conri Lane: (Roleplay in process) Saito met Conri on the lookout after a training. After inviting him to the lookout for tea, Saito became good friends with the champion -or at least Saito believes they are friends-. Saito fully supports the half saiyan taking over Kaladar's position and considers Conri his equal.
Della: One of Saito's closest allies. This Genie saved his life during the battle against Kemuri and has since visited his Dojo several times both for friendly conversation and training. Saito has even considered leaving the planet to see his friend after her move away from Earth
Kaladar Lox: Saito has had many masters, few he respects more than Kaladar. The Guardian has taught him two of the three hidden Crane techniques, and has been there for every conflict Saito has faced. Having a more Master-Student relationship, Saito holds Kaladar in high regard. That said, he questions the Guardians open door policy and dislikes many of the students he chooses to take on. Saito is very critical of those who enter the lookout, even when Kaladar is not.
Mr. Popo: Having trained more with this man than any other in recent days, Saito has a particular attachment to the genie. He is very defensive of Mr. Popo and would do anything for him. The two are good friends.
Carla: The head of "Saito's List". Saito dislikes Carla with a distinct passion. In their first encounter Carla had acted selfishly in combat and nearly killed a surrending enemy. Even after Saito attempted to talk sense into the child she continued to act radically. She has since used the Crane technique Dodompa in several inappropriate manners. She is not welcome at the Crane school, and any time their paths cross Saito takes extra caution.
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